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nix/src/libfetchers/memory-input-accessor.cc
Eelco Dolstra df73c6eb8c Introduce MemoryInputAccessor and use it for corepkgs
MemoryInputAccessor is an in-memory virtual filesystem that returns
files like <nix/fetchurl.nix>. This removes the need for special hacks
to handle those files.
2023-10-18 17:38:11 +02:00

54 lines
1.3 KiB
C++

#include "memory-input-accessor.hh"
namespace nix {
struct MemoryInputAccessorImpl : MemoryInputAccessor
{
std::map<CanonPath, std::string> files;
std::string readFile(const CanonPath & path) override
{
auto i = files.find(path);
if (i == files.end())
throw Error("file '%s' does not exist", path);
return i->second;
}
bool pathExists(const CanonPath & path) override
{
auto i = files.find(path);
return i != files.end();
}
Stat lstat(const CanonPath & path) override
{
auto i = files.find(path);
if (i != files.end())
return Stat { .type = tRegular, .isExecutable = false };
throw Error("file '%s' does not exist", path);
}
DirEntries readDirectory(const CanonPath & path) override
{
return {};
}
std::string readLink(const CanonPath & path) override
{
throw UnimplementedError("MemoryInputAccessor::readLink");
}
SourcePath addFile(CanonPath path, std::string && contents) override
{
files.emplace(path, std::move(contents));
return {ref(shared_from_this()), std::move(path)};
}
};
ref<MemoryInputAccessor> makeMemoryInputAccessor()
{
return make_ref<MemoryInputAccessorImpl>();
}
}