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more code cleanup

This commit is contained in:
Ben Burdette 2021-10-22 14:49:58 -06:00
parent 71da988d47
commit fb8377547b
3 changed files with 33 additions and 108 deletions

View file

@ -912,6 +912,9 @@ Env & EvalState::allocEnv(size_t size)
nrValuesInEnvs += size;
Env * env = (Env *) allocBytes(sizeof(Env) + size * sizeof(Value *));
env->type = Env::Plain;
/* We assume that env->values has been cleared by the allocator; maybeThunk() and lookupVar fromWith expect this. */
return *env;
}
@ -925,7 +928,6 @@ Env & fakeEnv(size_t size)
return *env;
}
void EvalState::mkList(Value & v, size_t size)
{
v.mkList(size);
@ -1291,7 +1293,6 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v)
state.forceAttrs(*vAttrs, pos);
if ((j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
throwEvalError(pos, "attribute '%1%' missing", name, env, this);
// mapBindings(*vAttrs->attrs));
}
vAttrs = j->value;
pos2 = j->pos;
@ -1419,8 +1420,6 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v, const Pos & po
"attempt to call something which is not a function but %1%",
showType(fun).c_str(),
fakeEnv(1), 0);
// fun.env);
// map2("fun", &fun, "arg", &arg));
}
ExprLambda & lambda(*fun.lambda.fun);