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fix(treewide): remove unnecessary copying in range for loops
This gets rid of unnecessary copies in range-based-for loops and local variables, when they are used solely as `const &`. Also added a fixme comment about a suspicious move out of const, which might not be intended.
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20 changed files with 25 additions and 24 deletions
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@ -40,7 +40,7 @@ static void runFetchClosureWithRewrite(EvalState & state, const PosIdx pos, Stor
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});
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}
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auto toPath = *toPathMaybe;
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const auto & toPath = *toPathMaybe;
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// check and return
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