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fix(treewide): remove unnecessary copying in range for loops

This gets rid of unnecessary copies in range-based-for loops and
local variables, when they are used solely as `const &`.

Also added a fixme comment about a suspicious move out of const,
which might not be intended.
This commit is contained in:
Sergei Zimmerman 2024-11-24 01:05:08 +03:00
parent 4fc5295328
commit fafaec5ac3
20 changed files with 25 additions and 24 deletions

View file

@ -4383,7 +4383,7 @@ void prim_split(EvalState & state, const PosIdx pos, Value * * args, Value & v)
for (auto i = begin; i != end; ++i) {
assert(idx <= 2 * len + 1 - 3);
auto match = *i;
const auto & match = *i;
// Add a string for non-matched characters.
list[idx++] = mkString(state, match.prefix());

View file

@ -132,6 +132,8 @@ static void prim_addDrvOutputDependencies(EvalState & state, const PosIdx pos, V
},
[&](const NixStringContextElem::DrvDeep & c) -> NixStringContextElem::DrvDeep {
/* Reuse original item because we want this to be idempotent. */
/* FIXME: Suspicious move out of const. This is actually a copy, so the comment
above does not make much sense. */
return std::move(c);
},
}, context.begin()->raw) }),

View file

@ -40,7 +40,7 @@ static void runFetchClosureWithRewrite(EvalState & state, const PosIdx pos, Stor
});
}
auto toPath = *toPathMaybe;
const auto & toPath = *toPathMaybe;
// check and return