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Refactoring: Add allowPath() method
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7 changed files with 21 additions and 17 deletions
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@ -169,8 +169,7 @@ static void fetchTree(
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auto [tree, input2] = input.fetch(state.store);
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if (state.allowedPaths)
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state.allowedPaths->insert(tree.actualPath);
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state.allowPath(tree.actualPath);
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emitTreeAttrs(state, tree, input2, v, params.emptyRevFallback, false);
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}
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@ -245,8 +244,7 @@ static void fetch(EvalState & state, const Pos & pos, Value * * args, Value & v,
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*url, expectedHash->to_string(Base32, true), hash.to_string(Base32, true));
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}
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if (state.allowedPaths)
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state.allowedPaths->insert(realPath);
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state.allowPath(realPath);
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auto path = state.store->printStorePath(storePath);
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mkString(v, path, PathSet({path}));
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