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build-remote: Fix fallback to other machines when connecting fails
Opening an SSHStore or LegacySSHStore does not actually establish a connection, so the try/catch block here did nothing. Added a Store::connect() method to test whether a connection can be established.
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5 changed files with 19 additions and 1 deletions
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@ -262,6 +262,11 @@ struct LegacySSHStore : public Store
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return readStorePaths<PathSet>(*this, conn->from);
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}
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void connect() override
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{
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auto conn(connections->get());
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}
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};
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static RegisterStoreImplementation regStore([](
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