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build-remote: Fix fallback to other machines when connecting fails

Opening an SSHStore or LegacySSHStore does not actually establish a
connection, so the try/catch block here did nothing. Added a
Store::connect() method to test whether a connection can be
established.
This commit is contained in:
Eelco Dolstra 2017-05-02 14:18:46 +02:00
parent 1a68710d4d
commit cd4d2705ec
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5 changed files with 19 additions and 1 deletions

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@ -167,6 +167,7 @@ int main (int argc, char * * argv)
storeParams["ssh-key"] = bestMachine->sshKey;
sshStore = openStore(bestMachine->storeUri, storeParams);
sshStore->connect();
storeUri = bestMachine->storeUri;
} catch (std::exception & e) {