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Use std::filesystem functions in more places

This makes for shorter and more portable code.

The only tricky part is catching exceptions: I just searched for near by
`catch (Error &)` or `catch (SysError &)` and adjusted them to `catch
(std::filesystem::filesystem_error &)` according to my human judgement.

Good for windows portability; will help @siddhantk232 with his GSOC
project.
This commit is contained in:
John Ericson 2024-05-07 00:14:49 -04:00
parent b4950404ba
commit c371070580
14 changed files with 61 additions and 99 deletions

View file

@ -65,7 +65,7 @@ static CgroupStats destroyCgroup(const Path & cgroup, bool returnStats)
/* Otherwise, manually kill every process in the subcgroups and
this cgroup. */
for (auto & entry : readDirectory(cgroup)) {
if (entry.type != DT_DIR) continue;
if (entry.type != std::filesystem::file_type::directory) continue;
destroyCgroup(cgroup + "/" + entry.name, false);
}