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Merge InputAccessor into SourceAccessor

After the removal of the InputAccessor::fetchToStore() method, the
only remaining functionality in InputAccessor was `fingerprint` and
`getLastModified()`, and there is no reason to keep those in a
separate class.
This commit is contained in:
Eelco Dolstra 2024-05-03 12:14:01 +02:00
parent 00ca2b05b8
commit ba5929c7be
35 changed files with 130 additions and 188 deletions

View file

@ -7,7 +7,7 @@
#include "ref.hh"
#include "canon-path.hh"
#include "input-accessor.hh"
#include "source-accessor.hh"
namespace nix {
@ -19,10 +19,10 @@ namespace nix {
*/
struct SourcePath
{
ref<InputAccessor> accessor;
ref<SourceAccessor> accessor;
CanonPath path;
SourcePath(ref<InputAccessor> accessor, CanonPath path = CanonPath::root)
SourcePath(ref<SourceAccessor> accessor, CanonPath path = CanonPath::root)
: accessor(std::move(accessor))
, path(std::move(path))
{ }
@ -51,19 +51,19 @@ struct SourcePath
* Return stats about this `SourcePath`, or throw an exception if
* it doesn't exist.
*/
InputAccessor::Stat lstat() const;
SourceAccessor::Stat lstat() const;
/**
* Return stats about this `SourcePath`, or std::nullopt if it
* doesn't exist.
*/
std::optional<InputAccessor::Stat> maybeLstat() const;
std::optional<SourceAccessor::Stat> maybeLstat() const;
/**
* If this `SourcePath` denotes a directory (not a symlink),
* return its directory entries; otherwise throw an error.
*/
InputAccessor::DirEntries readDirectory() const;
SourceAccessor::DirEntries readDirectory() const;
/**
* If this `SourcePath` denotes a symlink, return its target;