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Remove broken stack size logic from Windows
The API only changes the stack size once there's already a stack overflow exception. Pretty useless.
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1 changed files with 0 additions and 27 deletions
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@ -19,10 +19,6 @@
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# include "namespaces.hh"
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#endif
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#ifndef _WIN32
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# include <sys/resource.h>
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#endif
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namespace nix {
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unsigned int getMaxCPU()
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@ -77,29 +73,6 @@ void setStackSize(size_t stackSize)
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);
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}
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}
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#else
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ULONG_PTR stackLow, stackHigh;
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GetCurrentThreadStackLimits(&stackLow, &stackHigh);
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ULONG maxStackSize = stackHigh - stackLow;
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ULONG currStackSize = 0;
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// This retrieves the current promised stack size
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SetThreadStackGuarantee(&currStackSize);
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if (currStackSize < stackSize) {
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savedStackSize = currStackSize;
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ULONG newStackSize = std::min(static_cast<ULONG>(stackSize), maxStackSize);
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if (SetThreadStackGuarantee(&newStackSize) == 0) {
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logger->log(
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lvlError,
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HintFmt(
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"Failed to increase stack size from %1% to %2% (maximum allowed stack size: %3%): %4%",
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savedStackSize,
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stackSize,
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maxStackSize,
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std::to_string(GetLastError())
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).str()
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);
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}
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}
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#endif
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}
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