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We had some local variables left over from the older (more
complicated) implementation of this function. They should all be unused,
but one wasn't by mistake.

Delete them all, and replace the one that was still in use as intended.

(cherry picked from commit 0afdf4084c)
This commit is contained in:
John Ericson 2023-01-21 23:53:23 -05:00 committed by github-actions[bot]
parent 3f58d5a76b
commit af27f2fe00

View file

@ -83,15 +83,13 @@ static void prim_getContext(EvalState & state, const PosIdx pos, Value * * args,
state.forceString(*args[0], context, pos);
auto contextInfos = std::map<StorePath, ContextInfo>();
for (const auto & p : context) {
Path drv;
std::string output;
NixStringContextElem ctx = NixStringContextElem::parse(*state.store, p);
std::visit(overloaded {
[&](NixStringContextElem::DrvDeep & d) {
contextInfos[d.drvPath].allOutputs = true;
},
[&](NixStringContextElem::Built & b) {
contextInfos[b.drvPath].outputs.emplace_back(std::move(output));
contextInfos[b.drvPath].outputs.emplace_back(std::move(b.output));
},
[&](NixStringContextElem::Opaque & o) {
contextInfos[o.path].path = true;