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resolveLookupPathPath(): Return a SourcePath instead of a string

Cherry-picked from lazy-trees.
This commit is contained in:
Eelco Dolstra 2024-11-19 18:03:31 +01:00
parent 3b76d01f3b
commit af07f33d37
5 changed files with 21 additions and 24 deletions

View file

@ -29,13 +29,13 @@ EvalSettings evalSettings {
{
{
"flake",
[](ref<Store> store, std::string_view rest) {
[](EvalState & state, std::string_view rest) {
experimentalFeatureSettings.require(Xp::Flakes);
// FIXME `parseFlakeRef` should take a `std::string_view`.
auto flakeRef = parseFlakeRef(fetchSettings, std::string { rest }, {}, true, false);
debug("fetching flake search path element '%s''", rest);
auto storePath = flakeRef.resolve(store).fetchTree(store).first;
return store->toRealPath(storePath);
auto storePath = flakeRef.resolve(state.store).fetchTree(state.store).first;
return state.rootPath(state.store->toRealPath(storePath));
},
},
},