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Extend internal API docs, part 2

Picking up from #8111.

Co-authored-by: Eelco Dolstra <edolstra@gmail.com>
This commit is contained in:
John Ericson 2023-03-26 21:12:25 -04:00
parent 8ae9d66940
commit abd5e7dec0
32 changed files with 640 additions and 359 deletions

View file

@ -13,8 +13,10 @@ namespace nix {
MakeError(ThreadPoolShutDown, Error);
/* A simple thread pool that executes a queue of work items
(lambdas). */
/**
* A simple thread pool that executes a queue of work items
* (lambdas).
*/
class ThreadPool
{
public:
@ -23,19 +25,30 @@ public:
~ThreadPool();
// FIXME: use std::packaged_task?
/**
* An individual work item.
*
* \todo use std::packaged_task?
*/
typedef std::function<void()> work_t;
/* Enqueue a function to be executed by the thread pool. */
/**
* Enqueue a function to be executed by the thread pool.
*/
void enqueue(const work_t & t);
/* Execute work items until the queue is empty. Note that work
items are allowed to add new items to the queue; this is
handled correctly. Queue processing stops prematurely if any
work item throws an exception. This exception is propagated to
the calling thread. If multiple work items throw an exception
concurrently, only one item is propagated; the others are
printed on stderr and otherwise ignored. */
/**
* Execute work items until the queue is empty.
*
* \note Note that work items are allowed to add new items to the
* queue; this is handled correctly.
*
* Queue processing stops prematurely if any work item throws an
* exception. This exception is propagated to the calling thread. If
* multiple work items throw an exception concurrently, only one
* item is propagated; the others are printed on stderr and
* otherwise ignored.
*/
void process();
private:
@ -62,9 +75,11 @@ private:
void shutdown();
};
/* Process in parallel a set of items of type T that have a partial
ordering between them. Thus, any item is only processed after all
its dependencies have been processed. */
/**
* Process in parallel a set of items of type T that have a partial
* ordering between them. Thus, any item is only processed after all
* its dependencies have been processed.
*/
template<typename T>
void processGraph(
ThreadPool & pool,