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Initialize plugins after handling initial command line flags

This is technically a breaking change, since attempting to set plugin
files after the first non-flag argument will now throw an error. This
is acceptable given the relative lack of stability in a plugin
interface and the need to tie the knot somewhere once plugins can
actually define new subcommands.
This commit is contained in:
Shea Levy 2021-01-28 09:37:43 -05:00
parent ec3497c1d6
commit 98d1b64400
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GPG key ID: 5C0BD6957D86FE27
18 changed files with 36 additions and 22 deletions

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@ -132,6 +132,10 @@ protected:
std::set<std::string> hiddenCategories;
/* Called after all command line flags before the first non-flag
argument (if any) have been processed. */
virtual void initialFlagsProcessed() {}
public:
void addFlag(Flag && flag);