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Refactor settings processing

Put all Nix configuration flags in a Settings object.
This commit is contained in:
Eelco Dolstra 2012-07-30 19:55:41 -04:00
parent d50d7a2874
commit 97421eb5ec
19 changed files with 596 additions and 552 deletions

View file

@ -2,120 +2,189 @@
#include "types.hh"
#include <map>
namespace nix {
/* Path names. */
struct Settings {
/* nixStore is the directory where we generally store atomic and
derived files. */
extern string nixStore;
Settings();
extern string nixDataDir; /* !!! fix */
void processEnvironment();
/* nixLogDir is the directory where we log various operations. */
extern string nixLogDir;
void loadConfFile();
/* nixStateDir is the directory where state is stored. */
extern string nixStateDir;
void set(const string & name, const string & value);
/* nixDBPath is the path name of our Berkeley DB environment. */
extern string nixDBPath;
void update();
/* nixConfDir is the directory where configuration files are
stored. */
extern string nixConfDir;
string pack();
/* nixLibexecDir is the directory where internal helper programs are
stored. */
extern string nixLibexecDir;
/* The directory where we store sources and derived files. */
Path nixStore;
/* nixBinDir is the directory where the main programs are stored. */
extern string nixBinDir;
Path nixDataDir; /* !!! fix */
/* The directory where we log various operations. */
Path nixLogDir;
/* The directory where state is stored. */
Path nixStateDir;
/* The directory where we keep the SQLite database. */
Path nixDBPath;
/* The directory where configuration files are stored. */
Path nixConfDir;
/* The directory where internal helper programs are stored. */
Path nixLibexecDir;
/* The directory where the main programs are stored. */
Path nixBinDir;
/* Whether to keep temporary directories of failed builds. */
bool keepFailed;
/* Whether to keep building subgoals when a sibling (another
subgoal of the same goal) fails. */
bool keepGoing;
/* Whether, if we cannot realise the known closure corresponding
to a derivation, we should try to normalise the derivation
instead. */
bool tryFallback;
/* Verbosity level for build output. */
Verbosity buildVerbosity;
/* Maximum number of parallel build jobs. 0 means unlimited. */
unsigned int maxBuildJobs;
/* Number of CPU cores to utilize in parallel within a build,
i.e. by passing this number to Make via '-j'. 0 means that the
number of actual CPU cores on the local host ought to be
auto-detected. */
unsigned int buildCores;
/* Read-only mode. Don't copy stuff to the store, don't change
the database. */
bool readOnlyMode;
/* The canonical system name, as returned by config.guess. */
string thisSystem;
/* The maximum time in seconds that a builer can go without
producing any output on stdout/stderr before it is killed. 0
means infinity. */
time_t maxSilentTime;
/* The maximum duration in seconds that a builder can run. 0
means infinity. */
time_t buildTimeout;
/* The substituters. There are programs that can somehow realise
a store path without building, e.g., by downloading it or
copying it from a CD. */
Paths substituters;
/* Whether to use build hooks (for distributed builds). Sometimes
users want to disable this from the command-line. */
bool useBuildHook;
/* Whether buildDerivations() should print out lines on stderr in
a fixed format to allow its progress to be monitored. Each
line starts with a "@". The following are defined:
@ build-started <drvpath> <outpath> <system> <logfile>
@ build-failed <drvpath> <outpath> <exitcode> <error text>
@ build-succeeded <drvpath> <outpath>
@ substituter-started <outpath> <substituter>
@ substituter-failed <outpath> <exitcode> <error text>
@ substituter-succeeded <outpath>
Best combined with --no-build-output, otherwise stderr might
conceivably contain lines in this format printed by the
builders. */
bool printBuildTrace;
/* Amount of reserved space for the garbage collector
(/nix/var/nix/db/reserved). */
off_t reservedSize;
/* Whether SQLite should use fsync. */
bool fsyncMetadata;
/* Whether SQLite should use WAL mode. */
bool useSQLiteWAL;
/* Whether to call sync() before registering a path as valid. */
bool syncBeforeRegistering;
/* Whether to use substitutes. */
bool useSubstitutes;
/* The Unix group that contains the build users. */
string buildUsersGroup;
/* Whether to build in chroot. */
bool useChroot;
/* The directories from the host filesystem to be included in the
chroot. */
PathSet dirsInChroot;
/* Whether to impersonate a Linux 2.6 machine on newer kernels. */
bool impersonateLinux26;
/* Whether to store build logs. */
bool keepLog;
/* Whether to compress logs. */
bool compressLog;
/* Whether to cache build failures. */
bool cacheFailure;
/* How often (in seconds) to poll for locks. */
unsigned int pollInterval;
/* Whether to check if new GC roots can in fact be found by the
garbage collector. */
bool checkRootReachability;
/* Whether the garbage collector should keep outputs of live
derivations. */
bool gcKeepOutputs;
/* Whether the garbage collector should keep derivers of live
paths. */
bool gcKeepDerivations;
/* Whether to automatically replace files with identical contents
with hard links. */
bool autoOptimiseStore;
/* Whether to add derivations as a dependency of user environments
(to prevent them from being GCed). */
bool envKeepDerivations;
private:
typedef std::map<string, string> SettingsMap;
SettingsMap settings;
void get(string & res, const string & name);
void get(bool & res, const string & name);
void get(PathSet & res, const string & name);
template<class N> void get(N & res, const string & name);
};
/* Misc. global flags. */
/* Whether to keep temporary directories of failed builds. */
extern bool keepFailed;
/* Whether to keep building subgoals when a sibling (another subgoal
of the same goal) fails. */
extern bool keepGoing;
/* Whether, if we cannot realise the known closure corresponding to a
derivation, we should try to normalise the derivation instead. */
extern bool tryFallback;
/* Verbosity level for build output. */
extern Verbosity buildVerbosity;
/* Maximum number of parallel build jobs. 0 means unlimited. */
extern unsigned int maxBuildJobs;
/* Number of CPU cores to utilize in parallel within a build, i.e. by passing
this number to Make via '-j'. 0 means that the number of actual CPU cores on
the local host ought to be auto-detected. */
extern unsigned int buildCores;
/* Read-only mode. Don't copy stuff to the store, don't change the
database. */
extern bool readOnlyMode;
/* The canonical system name, as returned by config.guess. */
extern string thisSystem;
/* The maximum time in seconds that a builer can go without producing
any output on stdout/stderr before it is killed. 0 means
infinity. */
extern time_t maxSilentTime;
/* The maximum duration in seconds that a builder can run. 0 means
infinity. */
extern time_t buildTimeout;
/* The substituters. There are programs that can somehow realise a
store path without building, e.g., by downloading it or copying it
from a CD. */
extern Paths substituters;
/* Whether to use build hooks (for distributed builds). Sometimes
users want to disable this from the command-line. */
extern bool useBuildHook;
/* Whether buildDerivations() should print out lines on stderr in a
fixed format to allow its progress to be monitored. Each line
starts with a "@". The following are defined:
@ build-started <drvpath> <outpath> <system> <logfile>
@ build-failed <drvpath> <outpath> <exitcode> <error text>
@ build-succeeded <drvpath> <outpath>
@ substituter-started <outpath> <substituter>
@ substituter-failed <outpath> <exitcode> <error text>
@ substituter-succeeded <outpath>
Best combined with --no-build-output, otherwise stderr might
conceivably contain lines in this format printed by the builders.
*/
extern bool printBuildTrace;
Strings querySetting(const string & name, const Strings & def);
string querySetting(const string & name, const string & def);
bool queryBoolSetting(const string & name, bool def);
unsigned int queryIntSetting(const string & name, unsigned int def);
void overrideSetting(const string & name, const Strings & value);
void reloadSettings();
void setDefaultsFromEnvironment();
string packSettings();
// FIXME: don't use a global variable.
extern Settings settings;
}