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Introduce an Error builder to tackle complexity
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4a909c142c
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5 changed files with 160 additions and 139 deletions
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@ -103,7 +103,7 @@ void EvalState::forceValue(Value & v, Callable getPos)
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else if (v.isApp())
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callFunction(*v.app.left, *v.app.right, v, noPos);
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else if (v.isBlackhole())
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throwError<EvalError>(getPos(), "infinite recursion encountered", "", "", 0, 0, 0, 0, noPos, "", 0, 0, 0);
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error<EvalError>("infinite recursion encountered").atPos(getPos()).debugThrow();
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}
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@ -121,7 +121,7 @@ inline void EvalState::forceAttrs(Value & v, Callable getPos, std::string_view e
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forceValue(v, noPos);
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if (v.type() != nAttrs) {
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PosIdx pos = getPos();
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this->throwErrorWithTrace<TypeError>(noPos, "value is %1% while a set was expected", "", "", 0, 0, &v, 0, noPos, "", 0, pos, errorCtx, 0, 0);
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this->error<TypeError>("value is %1% while a set was expected", showType(v)).withTrace(pos, errorCtx).debugThrow();
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}
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}
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@ -131,7 +131,7 @@ inline void EvalState::forceList(Value & v, const PosIdx pos, std::string_view e
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{
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forceValue(v, noPos);
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if (!v.isList()) {
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this->throwErrorWithTrace<TypeError>(noPos, "value is %1% while a list was expected", "", "", 0, 0, &v, 0, noPos, "", 0, pos, errorCtx, 0, 0);
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this->error<TypeError>("value is %1% while a list was expected", showType(v)).withTrace(pos, errorCtx).debugThrow();
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}
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}
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