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Never update values after setting the type
Thunks are now overwritten by a helper function `Value::finishValue(newType, payload)` (where `payload` is the original anonymous union inside `Value`). This helps to ensure we never update a value elsewhere, since that would be incompatible with parallel evaluation (i.e. after a value has transitioned from being a thunk to being a non-thunk, it should be immutable). There were two places where this happened: `Value::mkString()` and `ExprAttrs::eval()`. This PR also adds a bunch of accessor functions for value contents, like `Value::integer()` to access the integer field in the union.
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35 changed files with 530 additions and 556 deletions
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@ -86,7 +86,7 @@ struct PrimOp
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void check();
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};
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std::ostream & operator<<(std::ostream & output, PrimOp & primOp);
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std::ostream & operator<<(std::ostream & output, const PrimOp & primOp);
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/**
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* Info about a constant
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@ -635,9 +635,6 @@ public:
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inline Value * allocValue();
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inline Env & allocEnv(size_t size);
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Value * allocAttr(Value & vAttrs, Symbol name);
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Value * allocAttr(Value & vAttrs, std::string_view name);
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Bindings * allocBindings(size_t capacity);
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BindingsBuilder buildBindings(size_t capacity)
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