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Never update values after setting the type

Thunks are now overwritten by a helper function
`Value::finishValue(newType, payload)` (where `payload` is the
original anonymous union inside `Value`). This helps to ensure we
never update a value elsewhere, since that would be incompatible with
parallel evaluation (i.e. after a value has transitioned from being a
thunk to being a non-thunk, it should be immutable).

There were two places where this happened: `Value::mkString()` and
`ExprAttrs::eval()`.

This PR also adds a bunch of accessor functions for value contents,
like `Value::integer()` to access the integer field in the union.
This commit is contained in:
Eelco Dolstra 2024-03-25 18:20:18 +01:00
parent 6d90287f5a
commit 8c0590fa32
35 changed files with 530 additions and 556 deletions

View file

@ -131,7 +131,7 @@ void Value::print(EvalState & state, std::ostream & str, PrintOptions options)
const Value * getPrimOp(const Value &v) {
const Value * primOp = &v;
while (primOp->isPrimOpApp()) {
primOp = primOp->primOpApp.left;
primOp = primOp->payload.primOpApp.left;
}
assert(primOp->isPrimOp());
return primOp;
@ -163,12 +163,12 @@ std::string showType(const Value & v)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wswitch-enum"
switch (v.internalType) {
case tString: return v.string.context ? "a string with context" : "a string";
case tString: return v.payload.string.context ? "a string with context" : "a string";
case tPrimOp:
return fmt("the built-in function '%s'", std::string(v.primOp->name));
return fmt("the built-in function '%s'", std::string(v.payload.primOp->name));
case tPrimOpApp:
return fmt("the partially applied built-in function '%s'", std::string(getPrimOp(v)->primOp->name));
case tExternal: return v.external->showType();
return fmt("the partially applied built-in function '%s'", std::string(getPrimOp(v)->payload.primOp->name));
case tExternal: return v.external()->showType();
case tThunk: return v.isBlackhole() ? "a black hole" : "a thunk";
case tApp: return "a function application";
default:
@ -183,9 +183,9 @@ PosIdx Value::determinePos(const PosIdx pos) const
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wswitch-enum"
switch (internalType) {
case tAttrs: return attrs->pos;
case tLambda: return lambda.fun->pos;
case tApp: return app.left->determinePos(pos);
case tAttrs: return attrs()->pos;
case tLambda: return payload.lambda.fun->pos;
case tApp: return payload.app.left->determinePos(pos);
default: return pos;
}
#pragma GCC diagnostic pop
@ -197,10 +197,10 @@ bool Value::isTrivial() const
internalType != tApp
&& internalType != tPrimOpApp
&& (internalType != tThunk
|| (dynamic_cast<ExprAttrs *>(thunk.expr)
&& ((ExprAttrs *) thunk.expr)->dynamicAttrs.empty())
|| dynamic_cast<ExprLambda *>(thunk.expr)
|| dynamic_cast<ExprList *>(thunk.expr));
|| (dynamic_cast<ExprAttrs *>(payload.thunk.expr)
&& ((ExprAttrs *) payload.thunk.expr)->dynamicAttrs.empty())
|| dynamic_cast<ExprLambda *>(payload.thunk.expr)
|| dynamic_cast<ExprList *>(payload.thunk.expr));
}
@ -584,7 +584,7 @@ void EvalState::addConstant(const std::string & name, Value * v, Constant info)
/* Install value the base environment. */
staticBaseEnv->vars.emplace_back(symbols.create(name), baseEnvDispl);
baseEnv.values[baseEnvDispl++] = v;
baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v));
baseEnv.values[0]->payload.attrs->push_back(Attr(symbols.create(name2), v));
}
}
@ -597,32 +597,30 @@ void PrimOp::check()
}
std::ostream & operator<<(std::ostream & output, PrimOp & primOp)
std::ostream & operator<<(std::ostream & output, const PrimOp & primOp)
{
output << "primop " << primOp.name;
return output;
}
PrimOp * Value::primOpAppPrimOp() const
const PrimOp * Value::primOpAppPrimOp() const
{
Value * left = primOpApp.left;
Value * left = payload.primOpApp.left;
while (left && !left->isPrimOp()) {
left = left->primOpApp.left;
left = left->payload.primOpApp.left;
}
if (!left)
return nullptr;
return left->primOp;
return left->primOp();
}
void Value::mkPrimOp(PrimOp * p)
{
p->check();
clearValue();
internalType = tPrimOp;
primOp = p;
finishValue(tPrimOp, { .primOp = p });
}
@ -650,14 +648,14 @@ Value * EvalState::addPrimOp(PrimOp && primOp)
v->mkPrimOp(new PrimOp(primOp));
staticBaseEnv->vars.emplace_back(envName, baseEnvDispl);
baseEnv.values[baseEnvDispl++] = v;
baseEnv.values[0]->attrs->push_back(Attr(symbols.create(primOp.name), v));
baseEnv.values[0]->payload.attrs->push_back(Attr(symbols.create(primOp.name), v));
return v;
}
Value & EvalState::getBuiltin(const std::string & name)
{
return *baseEnv.values[0]->attrs->find(symbols.create(name))->value;
return *baseEnv.values[0]->attrs()->find(symbols.create(name))->value;
}
@ -665,12 +663,12 @@ std::optional<EvalState::Doc> EvalState::getDoc(Value & v)
{
if (v.isPrimOp()) {
auto v2 = &v;
if (auto * doc = v2->primOp->doc)
if (auto * doc = v2->primOp()->doc)
return Doc {
.pos = {},
.name = v2->primOp->name,
.arity = v2->primOp->arity,
.args = v2->primOp->args,
.name = v2->primOp()->name,
.arity = v2->primOp()->arity,
.args = v2->primOp()->args,
.doc = doc,
};
}
@ -694,8 +692,8 @@ void printWithBindings(const SymbolTable & st, const Env & env)
if (!env.values[0]->isThunk()) {
std::cout << "with: ";
std::cout << ANSI_MAGENTA;
Bindings::iterator j = env.values[0]->attrs->begin();
while (j != env.values[0]->attrs->end()) {
auto j = env.values[0]->attrs()->begin();
while (j != env.values[0]->attrs()->end()) {
std::cout << st[j->name] << " ";
++j;
}
@ -749,11 +747,8 @@ void mapStaticEnvBindings(const SymbolTable & st, const StaticEnv & se, const En
if (se.isWith && !env.values[0]->isThunk()) {
// add 'with' bindings.
Bindings::iterator j = env.values[0]->attrs->begin();
while (j != env.values[0]->attrs->end()) {
vm[st[j->name]] = j->value;
++j;
}
for (auto & j : *env.values[0]->attrs())
vm[st[j.name]] = j.value;
} else {
// iterate through staticenv bindings and add them.
for (auto & i : se.vars)
@ -873,28 +868,28 @@ void Value::mkString(std::string_view s)
}
static void copyContextToValue(Value & v, const NixStringContext & context)
static const char * * encodeContext(const NixStringContext & context)
{
if (!context.empty()) {
size_t n = 0;
v.string.context = (const char * *)
auto ctx = (const char * *)
allocBytes((context.size() + 1) * sizeof(char *));
for (auto & i : context)
v.string.context[n++] = dupString(i.to_string().c_str());
v.string.context[n] = 0;
}
ctx[n++] = dupString(i.to_string().c_str());
ctx[n] = 0;
return ctx;
} else
return nullptr;
}
void Value::mkString(std::string_view s, const NixStringContext & context)
{
mkString(s);
copyContextToValue(*this, context);
mkString(makeImmutableString(s), encodeContext(context));
}
void Value::mkStringMove(const char * s, const NixStringContext & context)
{
mkString(s);
copyContextToValue(*this, context);
mkString(s, encodeContext(context));
}
@ -918,8 +913,7 @@ inline Value * EvalState::lookupVar(Env * env, const ExprVar & var, bool noEval)
auto * fromWith = var.fromWith;
while (1) {
forceAttrs(*env->values[0], fromWith->pos, "while evaluating the first subexpression of a with expression");
Bindings::iterator j = env->values[0]->attrs->find(var.name);
if (j != env->values[0]->attrs->end()) {
if (auto j = env->values[0]->attrs()->get(var.name)) {
if (countCalls) attrSelects[j->pos]++;
return j->value;
}
@ -1167,7 +1161,7 @@ inline bool EvalState::evalBool(Env & env, Expr * e, const PosIdx pos, std::stri
showType(v),
ValuePrinter(*this, v, errorPrintOptions)
).atPos(pos).withFrame(env, *e).debugThrow();
return v.boolean;
return v.boolean();
} catch (Error & e) {
e.addTrace(positions[pos], errorCtx);
throw;
@ -1235,8 +1229,9 @@ Env * ExprAttrs::buildInheritFromEnv(EvalState & state, Env & up)
void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
{
v.mkAttrs(state.buildBindings(attrs.size() + dynamicAttrs.size()).finish());
auto bindings = state.buildBindings(attrs.size() + dynamicAttrs.size());
auto dynamicEnv = &env;
bool sort = false;
if (recursive) {
/* Create a new environment that contains the attributes in
@ -1261,7 +1256,7 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
} else
vAttr = i.second.e->maybeThunk(state, *i.second.chooseByKind(&env2, &env, inheritEnv));
env2.values[displ++] = vAttr;
v.attrs->push_back(Attr(i.first, vAttr, i.second.pos));
bindings.insert(i.first, vAttr, i.second.pos);
}
/* If the rec contains an attribute called `__overrides', then
@ -1273,32 +1268,28 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
been substituted into the bodies of the other attributes.
Hence we need __overrides.) */
if (hasOverrides) {
Value * vOverrides = (*v.attrs)[overrides->second.displ].value;
Value * vOverrides = (*bindings.bindings)[overrides->second.displ].value;
state.forceAttrs(*vOverrides, [&]() { return vOverrides->determinePos(noPos); }, "while evaluating the `__overrides` attribute");
Bindings * newBnds = state.allocBindings(v.attrs->capacity() + vOverrides->attrs->size());
for (auto & i : *v.attrs)
newBnds->push_back(i);
for (auto & i : *vOverrides->attrs) {
bindings.grow(state.allocBindings(bindings.capacity() + vOverrides->attrs()->size()));
for (auto & i : *vOverrides->attrs()) {
AttrDefs::iterator j = attrs.find(i.name);
if (j != attrs.end()) {
(*newBnds)[j->second.displ] = i;
(*bindings.bindings)[j->second.displ] = i;
env2.values[j->second.displ] = i.value;
} else
newBnds->push_back(i);
bindings.push_back(i);
}
newBnds->sort();
v.attrs = newBnds;
sort = true;
}
}
else {
Env * inheritEnv = inheritFromExprs ? buildInheritFromEnv(state, env) : nullptr;
for (auto & i : attrs) {
v.attrs->push_back(Attr(
i.first,
i.second.e->maybeThunk(state, *i.second.chooseByKind(&env, &env, inheritEnv)),
i.second.pos));
}
for (auto & i : attrs)
bindings.insert(
i.first,
i.second.e->maybeThunk(state, *i.second.chooseByKind(&env, &env, inheritEnv)),
i.second.pos);
}
/* Dynamic attrs apply *after* rec and __overrides. */
@ -1310,17 +1301,21 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
continue;
state.forceStringNoCtx(nameVal, i.pos, "while evaluating the name of a dynamic attribute");
auto nameSym = state.symbols.create(nameVal.string_view());
Bindings::iterator j = v.attrs->find(nameSym);
if (j != v.attrs->end())
if (sort)
// FIXME: inefficient
bindings.bindings->sort();
if (auto j = bindings.bindings->get(nameSym))
state.error<EvalError>("dynamic attribute '%1%' already defined at %2%", state.symbols[nameSym], state.positions[j->pos]).atPos(i.pos).withFrame(env, *this).debugThrow();
i.valueExpr->setName(nameSym);
/* Keep sorted order so find can catch duplicates */
v.attrs->push_back(Attr(nameSym, i.valueExpr->maybeThunk(state, *dynamicEnv), i.pos));
v.attrs->sort(); // FIXME: inefficient
bindings.insert(nameSym, i.valueExpr->maybeThunk(state, *dynamicEnv), i.pos);
sort = true;
}
v.attrs->pos = pos;
bindings.bindings->pos = pos;
v.mkAttrs(sort ? bindings.finish() : bindings.alreadySorted());
}
@ -1426,21 +1421,21 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v)
for (auto & i : attrPath) {
state.nrLookups++;
Bindings::iterator j;
const Attr * j;
auto name = getName(i, state, env);
if (def) {
state.forceValue(*vAttrs, pos);
if (vAttrs->type() != nAttrs ||
(j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
!(j = vAttrs->attrs()->get(name)))
{
def->eval(state, env, v);
return;
}
} else {
state.forceAttrs(*vAttrs, pos, "while selecting an attribute");
if ((j = vAttrs->attrs->find(name)) == vAttrs->attrs->end()) {
if (!(j = vAttrs->attrs()->get(name))) {
std::set<std::string> allAttrNames;
for (auto & attr : *vAttrs->attrs)
for (auto & attr : *vAttrs->attrs())
allAttrNames.insert(state.symbols[attr.name]);
auto suggestions = Suggestions::bestMatches(allAttrNames, state.symbols[name]);
state.error<EvalError>("attribute '%1%' missing", state.symbols[name])
@ -1478,15 +1473,15 @@ void ExprOpHasAttr::eval(EvalState & state, Env & env, Value & v)
for (auto & i : attrPath) {
state.forceValue(*vAttrs, getPos());
Bindings::iterator j;
const Attr * j;
auto name = getName(i, state, env);
if (vAttrs->type() != nAttrs ||
(j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
if (vAttrs->type() == nAttrs &&
(j = vAttrs->attrs()->get(name)))
{
vAttrs = j->value;
} else {
v.mkBool(false);
return;
} else {
vAttrs = j->value;
}
}
@ -1538,19 +1533,19 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
}
};
Attr * functor;
const Attr * functor;
while (nrArgs > 0) {
if (vCur.isLambda()) {
ExprLambda & lambda(*vCur.lambda.fun);
ExprLambda & lambda(*vCur.payload.lambda.fun);
auto size =
(!lambda.arg ? 0 : 1) +
(lambda.hasFormals() ? lambda.formals->formals.size() : 0);
Env & env2(allocEnv(size));
env2.up = vCur.lambda.env;
env2.up = vCur.payload.lambda.env;
Displacement displ = 0;
@ -1572,7 +1567,7 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
argument has a default, use the default. */
size_t attrsUsed = 0;
for (auto & i : lambda.formals->formals) {
auto j = args[0]->attrs->get(i.name);
auto j = args[0]->attrs()->get(i.name);
if (!j) {
if (!i.def) {
error<TypeError>("function '%1%' called without required argument '%2%'",
@ -1580,7 +1575,7 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
symbols[i.name])
.atPos(lambda.pos)
.withTrace(pos, "from call site")
.withFrame(*fun.lambda.env, lambda)
.withFrame(*fun.payload.lambda.env, lambda)
.debugThrow();
}
env2.values[displ++] = i.def->maybeThunk(*this, env2);
@ -1592,10 +1587,10 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
/* Check that each actual argument is listed as a formal
argument (unless the attribute match specifies a `...'). */
if (!lambda.formals->ellipsis && attrsUsed != args[0]->attrs->size()) {
if (!lambda.formals->ellipsis && attrsUsed != args[0]->attrs()->size()) {
/* Nope, so show the first unexpected argument to the
user. */
for (auto & i : *args[0]->attrs)
for (auto & i : *args[0]->attrs())
if (!lambda.formals->has(i.name)) {
std::set<std::string> formalNames;
for (auto & formal : lambda.formals->formals)
@ -1607,7 +1602,7 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
.atPos(lambda.pos)
.withTrace(pos, "from call site")
.withSuggestions(suggestions)
.withFrame(*fun.lambda.env, lambda)
.withFrame(*fun.payload.lambda.env, lambda)
.debugThrow();
}
abort(); // can't happen
@ -1649,7 +1644,7 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
else if (vCur.isPrimOp()) {
size_t argsLeft = vCur.primOp->arity;
size_t argsLeft = vCur.primOp()->arity;
if (nrArgs < argsLeft) {
/* We don't have enough arguments, so create a tPrimOpApp chain. */
@ -1657,7 +1652,7 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
return;
} else {
/* We have all the arguments, so call the primop. */
auto * fn = vCur.primOp;
auto * fn = vCur.primOp();
nrPrimOpCalls++;
if (countCalls) primOpCalls[fn->name]++;
@ -1680,10 +1675,10 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
Value * primOp = &vCur;
while (primOp->isPrimOpApp()) {
argsDone++;
primOp = primOp->primOpApp.left;
primOp = primOp->payload.primOpApp.left;
}
assert(primOp->isPrimOp());
auto arity = primOp->primOp->arity;
auto arity = primOp->primOp()->arity;
auto argsLeft = arity - argsDone;
if (nrArgs < argsLeft) {
@ -1696,13 +1691,13 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
Value * vArgs[maxPrimOpArity];
auto n = argsDone;
for (Value * arg = &vCur; arg->isPrimOpApp(); arg = arg->primOpApp.left)
vArgs[--n] = arg->primOpApp.right;
for (Value * arg = &vCur; arg->isPrimOpApp(); arg = arg->payload.primOpApp.left)
vArgs[--n] = arg->payload.primOpApp.right;
for (size_t i = 0; i < argsLeft; ++i)
vArgs[argsDone + i] = args[i];
auto fn = primOp->primOp;
auto fn = primOp->primOp();
nrPrimOpCalls++;
if (countCalls) primOpCalls[fn->name]++;
@ -1722,7 +1717,7 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
}
}
else if (vCur.type() == nAttrs && (functor = vCur.attrs->get(sFunctor))) {
else if (vCur.type() == nAttrs && (functor = vCur.attrs()->get(sFunctor))) {
/* 'vCur' may be allocated on the stack of the calling
function, but for functors we may keep a reference, so
heap-allocate a copy and use that instead. */
@ -1797,8 +1792,8 @@ void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
forceValue(fun, pos);
if (fun.type() == nAttrs) {
auto found = fun.attrs->find(sFunctor);
if (found != fun.attrs->end()) {
auto found = fun.attrs()->find(sFunctor);
if (found != fun.attrs()->end()) {
Value * v = allocValue();
callFunction(*found->value, fun, *v, pos);
forceValue(*v, pos);
@ -1806,14 +1801,14 @@ void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
}
}
if (!fun.isLambda() || !fun.lambda.fun->hasFormals()) {
if (!fun.isLambda() || !fun.payload.lambda.fun->hasFormals()) {
res = fun;
return;
}
auto attrs = buildBindings(std::max(static_cast<uint32_t>(fun.lambda.fun->formals->formals.size()), args.size()));
auto attrs = buildBindings(std::max(static_cast<uint32_t>(fun.payload.lambda.fun->formals->formals.size()), args.size()));
if (fun.lambda.fun->formals->ellipsis) {
if (fun.payload.lambda.fun->formals->ellipsis) {
// If the formals have an ellipsis (eg the function accepts extra args) pass
// all available automatic arguments (which includes arguments specified on
// the command line via --arg/--argstr)
@ -1821,9 +1816,9 @@ void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
attrs.insert(v);
} else {
// Otherwise, only pass the arguments that the function accepts
for (auto & i : fun.lambda.fun->formals->formals) {
Bindings::iterator j = args.find(i.name);
if (j != args.end()) {
for (auto & i : fun.payload.lambda.fun->formals->formals) {
auto j = args.get(i.name);
if (j) {
attrs.insert(*j);
} else if (!i.def) {
error<MissingArgumentError>(R"(cannot evaluate a function that has an argument without a value ('%1%')
@ -1831,7 +1826,7 @@ Nix attempted to evaluate a function as a top level expression; in
this case it must have its arguments supplied either by default
values, or passed explicitly with '--arg' or '--argstr'. See
https://nixos.org/manual/nix/stable/language/constructs.html#functions.)", symbols[i.name])
.atPos(i.pos).withFrame(*fun.lambda.env, *fun.lambda.fun).debugThrow();
.atPos(i.pos).withFrame(*fun.payload.lambda.env, *fun.payload.lambda.fun).debugThrow();
}
}
}
@ -1916,17 +1911,17 @@ void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
state.nrOpUpdates++;
if (v1.attrs->size() == 0) { v = v2; return; }
if (v2.attrs->size() == 0) { v = v1; return; }
if (v1.attrs()->size() == 0) { v = v2; return; }
if (v2.attrs()->size() == 0) { v = v1; return; }
auto attrs = state.buildBindings(v1.attrs->size() + v2.attrs->size());
auto attrs = state.buildBindings(v1.attrs()->size() + v2.attrs()->size());
/* Merge the sets, preferring values from the second set. Make
sure to keep the resulting vector in sorted order. */
Bindings::iterator i = v1.attrs->begin();
Bindings::iterator j = v2.attrs->begin();
auto i = v1.attrs()->begin();
auto j = v2.attrs()->begin();
while (i != v1.attrs->end() && j != v2.attrs->end()) {
while (i != v1.attrs()->end() && j != v2.attrs()->end()) {
if (i->name == j->name) {
attrs.insert(*j);
++i; ++j;
@ -1937,12 +1932,12 @@ void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
attrs.insert(*j++);
}
while (i != v1.attrs->end()) attrs.insert(*i++);
while (j != v2.attrs->end()) attrs.insert(*j++);
while (i != v1.attrs()->end()) attrs.insert(*i++);
while (j != v2.attrs()->end()) attrs.insert(*j++);
v.mkAttrs(attrs.alreadySorted());
state.nrOpUpdateValuesCopied += v.attrs->size();
state.nrOpUpdateValuesCopied += v.attrs()->size();
}
@ -2034,19 +2029,19 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
if (firstType == nInt) {
if (vTmp.type() == nInt) {
n += vTmp.integer;
n += vTmp.integer();
} else if (vTmp.type() == nFloat) {
// Upgrade the type from int to float;
firstType = nFloat;
nf = n;
nf += vTmp.fpoint;
nf += vTmp.fpoint();
} else
state.error<EvalError>("cannot add %1% to an integer", showType(vTmp)).atPos(i_pos).withFrame(env, *this).debugThrow();
} else if (firstType == nFloat) {
if (vTmp.type() == nInt) {
nf += vTmp.integer;
nf += vTmp.integer();
} else if (vTmp.type() == nFloat) {
nf += vTmp.fpoint;
nf += vTmp.fpoint();
} else
state.error<EvalError>("cannot add %1% to a float", showType(vTmp)).atPos(i_pos).withFrame(env, *this).debugThrow();
} else {
@ -2119,11 +2114,11 @@ void EvalState::forceValueDeep(Value & v)
forceValue(v, v.determinePos(noPos));
if (v.type() == nAttrs) {
for (auto & i : *v.attrs)
for (auto & i : *v.attrs())
try {
// If the value is a thunk, we're evaling. Otherwise no trace necessary.
auto dts = debugRepl && i.value->isThunk()
? makeDebugTraceStacker(*this, *i.value->thunk.expr, *i.value->thunk.env, positions[i.pos],
? makeDebugTraceStacker(*this, *i.value->payload.thunk.expr, *i.value->payload.thunk.env, positions[i.pos],
"while evaluating the attribute '%1%'", symbols[i.name])
: nullptr;
@ -2154,13 +2149,13 @@ NixInt EvalState::forceInt(Value & v, const PosIdx pos, std::string_view errorCt
showType(v),
ValuePrinter(*this, v, errorPrintOptions)
).atPos(pos).debugThrow();
return v.integer;
return v.integer();
} catch (Error & e) {
e.addTrace(positions[pos], errorCtx);
throw;
}
return v.integer;
return v.integer();
}
@ -2169,14 +2164,14 @@ NixFloat EvalState::forceFloat(Value & v, const PosIdx pos, std::string_view err
try {
forceValue(v, pos);
if (v.type() == nInt)
return v.integer;
return v.integer();
else if (v.type() != nFloat)
error<TypeError>(
"expected a float but found %1%: %2%",
showType(v),
ValuePrinter(*this, v, errorPrintOptions)
).atPos(pos).debugThrow();
return v.fpoint;
return v.fpoint();
} catch (Error & e) {
e.addTrace(positions[pos], errorCtx);
throw;
@ -2194,19 +2189,19 @@ bool EvalState::forceBool(Value & v, const PosIdx pos, std::string_view errorCtx
showType(v),
ValuePrinter(*this, v, errorPrintOptions)
).atPos(pos).debugThrow();
return v.boolean;
return v.boolean();
} catch (Error & e) {
e.addTrace(positions[pos], errorCtx);
throw;
}
return v.boolean;
return v.boolean();
}
bool EvalState::isFunctor(Value & fun)
{
return fun.type() == nAttrs && fun.attrs->find(sFunctor) != fun.attrs->end();
return fun.type() == nAttrs && fun.attrs()->find(sFunctor) != fun.attrs()->end();
}
@ -2247,8 +2242,8 @@ std::string_view EvalState::forceString(Value & v, const PosIdx pos, std::string
void copyContext(const Value & v, NixStringContext & context)
{
if (v.string.context)
for (const char * * p = v.string.context; *p; ++p)
if (v.payload.string.context)
for (const char * * p = v.payload.string.context; *p; ++p)
context.insert(NixStringContextElem::parse(*p));
}
@ -2274,8 +2269,8 @@ std::string_view EvalState::forceStringNoCtx(Value & v, const PosIdx pos, std::s
bool EvalState::isDerivation(Value & v)
{
if (v.type() != nAttrs) return false;
Bindings::iterator i = v.attrs->find(sType);
if (i == v.attrs->end()) return false;
auto i = v.attrs()->get(sType);
if (!i) return false;
forceValue(*i->value, i->pos);
if (i->value->type() != nString) return false;
return i->value->string_view().compare("derivation") == 0;
@ -2285,8 +2280,8 @@ bool EvalState::isDerivation(Value & v)
std::optional<std::string> EvalState::tryAttrsToString(const PosIdx pos, Value & v,
NixStringContext & context, bool coerceMore, bool copyToStore)
{
auto i = v.attrs->find(sToString);
if (i != v.attrs->end()) {
auto i = v.attrs()->find(sToString);
if (i != v.attrs()->end()) {
Value v1;
callFunction(*i->value, v, v1, pos);
return coerceToString(pos, v1, context,
@ -2318,7 +2313,7 @@ BackedStringView EvalState::coerceToString(
!canonicalizePath && !copyToStore
? // FIXME: hack to preserve path literals that end in a
// slash, as in /foo/${x}.
v._path.path
v.payload.path.path
: copyToStore
? store->printStorePath(copyPathToStore(context, v.path()))
: std::string(v.path().path.abs());
@ -2328,8 +2323,8 @@ BackedStringView EvalState::coerceToString(
auto maybeString = tryAttrsToString(pos, v, context, coerceMore, copyToStore);
if (maybeString)
return std::move(*maybeString);
auto i = v.attrs->find(sOutPath);
if (i == v.attrs->end()) {
auto i = v.attrs()->find(sOutPath);
if (i == v.attrs()->end()) {
error<TypeError>(
"cannot coerce %1% to a string: %2%",
showType(v),
@ -2344,7 +2339,7 @@ BackedStringView EvalState::coerceToString(
if (v.type() == nExternal) {
try {
return v.external->coerceToString(*this, pos, context, coerceMore, copyToStore);
return v.external()->coerceToString(*this, pos, context, coerceMore, copyToStore);
} catch (Error & e) {
e.addTrace(nullptr, errorCtx);
throw;
@ -2354,10 +2349,10 @@ BackedStringView EvalState::coerceToString(
if (coerceMore) {
/* Note that `false' is represented as an empty string for
shell scripting convenience, just like `null'. */
if (v.type() == nBool && v.boolean) return "1";
if (v.type() == nBool && !v.boolean) return "";
if (v.type() == nInt) return std::to_string(v.integer);
if (v.type() == nFloat) return std::to_string(v.fpoint);
if (v.type() == nBool && v.boolean()) return "1";
if (v.type() == nBool && !v.boolean()) return "";
if (v.type() == nInt) return std::to_string(v.integer());
if (v.type() == nFloat) return std::to_string(v.fpoint());
if (v.type() == nNull) return "";
if (v.isList()) {
@ -2436,8 +2431,8 @@ SourcePath EvalState::coerceToPath(const PosIdx pos, Value & v, NixStringContext
/* Similarly, handle __toString where the result may be a path
value. */
if (v.type() == nAttrs) {
auto i = v.attrs->find(sToString);
if (i != v.attrs->end()) {
auto i = v.attrs()->find(sToString);
if (i != v.attrs()->end()) {
Value v1;
callFunction(*i->value, v, v1, pos);
return coerceToPath(pos, v1, context, errorCtx);
@ -2531,19 +2526,19 @@ bool EvalState::eqValues(Value & v1, Value & v2, const PosIdx pos, std::string_v
// Special case type-compatibility between float and int
if (v1.type() == nInt && v2.type() == nFloat)
return v1.integer == v2.fpoint;
return v1.integer() == v2.fpoint();
if (v1.type() == nFloat && v2.type() == nInt)
return v1.fpoint == v2.integer;
return v1.fpoint() == v2.integer();
// All other types are not compatible with each other.
if (v1.type() != v2.type()) return false;
switch (v1.type()) {
case nInt:
return v1.integer == v2.integer;
return v1.integer() == v2.integer();
case nBool:
return v1.boolean == v2.boolean;
return v1.boolean() == v2.boolean();
case nString:
return strcmp(v1.c_str(), v2.c_str()) == 0;
@ -2551,8 +2546,8 @@ bool EvalState::eqValues(Value & v1, Value & v2, const PosIdx pos, std::string_v
case nPath:
return
// FIXME: compare accessors by their fingerprint.
v1._path.accessor == v2._path.accessor
&& strcmp(v1._path.path, v2._path.path) == 0;
v1.payload.path.accessor == v2.payload.path.accessor
&& strcmp(v1.payload.path.path, v2.payload.path.path) == 0;
case nNull:
return true;
@ -2567,17 +2562,17 @@ bool EvalState::eqValues(Value & v1, Value & v2, const PosIdx pos, std::string_v
/* If both sets denote a derivation (type = "derivation"),
then compare their outPaths. */
if (isDerivation(v1) && isDerivation(v2)) {
Bindings::iterator i = v1.attrs->find(sOutPath);
Bindings::iterator j = v2.attrs->find(sOutPath);
if (i != v1.attrs->end() && j != v2.attrs->end())
auto i = v1.attrs()->get(sOutPath);
auto j = v2.attrs()->get(sOutPath);
if (i && j)
return eqValues(*i->value, *j->value, pos, errorCtx);
}
if (v1.attrs->size() != v2.attrs->size()) return false;
if (v1.attrs()->size() != v2.attrs()->size()) return false;
/* Otherwise, compare the attributes one by one. */
Bindings::iterator i, j;
for (i = v1.attrs->begin(), j = v2.attrs->begin(); i != v1.attrs->end(); ++i, ++j)
Bindings::const_iterator i, j;
for (i = v1.attrs()->begin(), j = v2.attrs()->begin(); i != v1.attrs()->end(); ++i, ++j)
if (i->name != j->name || !eqValues(*i->value, *j->value, pos, errorCtx))
return false;
@ -2589,10 +2584,10 @@ bool EvalState::eqValues(Value & v1, Value & v2, const PosIdx pos, std::string_v
return false;
case nExternal:
return *v1.external == *v2.external;
return *v1.external() == *v2.external();
case nFloat:
return v1.fpoint == v2.fpoint;
return v1.fpoint() == v2.fpoint();
case nThunk: // Must not be left by forceValue
default: