1
0
Fork 0
mirror of https://github.com/NixOS/nix synced 2025-06-30 15:48:00 +02:00

Never update values after setting the type

Thunks are now overwritten by a helper function
`Value::finishValue(newType, payload)` (where `payload` is the
original anonymous union inside `Value`). This helps to ensure we
never update a value elsewhere, since that would be incompatible with
parallel evaluation (i.e. after a value has transitioned from being a
thunk to being a non-thunk, it should be immutable).

There were two places where this happened: `Value::mkString()` and
`ExprAttrs::eval()`.

This PR also adds a bunch of accessor functions for value contents,
like `Value::integer()` to access the integer field in the union.
This commit is contained in:
Eelco Dolstra 2024-03-25 18:20:18 +01:00
parent 6d90287f5a
commit 8c0590fa32
35 changed files with 530 additions and 556 deletions

View file

@ -23,23 +23,6 @@ Bindings * EvalState::allocBindings(size_t capacity)
}
/* Create a new attribute named 'name' on an existing attribute set stored
in 'vAttrs' and return the newly allocated Value which is associated with
this attribute. */
Value * EvalState::allocAttr(Value & vAttrs, Symbol name)
{
Value * v = allocValue();
vAttrs.attrs->push_back(Attr(name, v));
return v;
}
Value * EvalState::allocAttr(Value & vAttrs, std::string_view name)
{
return allocAttr(vAttrs, symbols.create(name));
}
Value & BindingsBuilder::alloc(Symbol name, PosIdx pos)
{
auto value = state.allocValue();