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Merge pull request #11304 from hercules-ci/repl-doc-functor

`:doc`: support `__functor`
This commit is contained in:
Robert Hensing 2024-08-26 17:20:37 +02:00 committed by GitHub
commit 88998fae74
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6 changed files with 266 additions and 18 deletions

View file

@ -4,6 +4,7 @@
#include "print.hh"
#include "eval.hh"
#include "eval-error.hh"
#include "eval-settings.hh"
namespace nix {
@ -138,5 +139,12 @@ inline void EvalState::forceList(Value & v, const PosIdx pos, std::string_view e
}
}
[[gnu::always_inline]]
inline CallDepth EvalState::addCallDepth(const PosIdx pos) {
if (callDepth > settings.maxCallDepth)
error<EvalError>("stack overflow; max-call-depth exceeded").atPos(pos).debugThrow();
return CallDepth(callDepth);
};
}

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@ -616,6 +616,25 @@ std::optional<EvalState::Doc> EvalState::getDoc(Value & v)
strdup(ss.data()),
};
}
if (isFunctor(v)) {
try {
Value & functor = *v.attrs()->find(sFunctor)->value;
Value * vp = &v;
Value partiallyApplied;
// The first paramater is not user-provided, and may be
// handled by code that is opaque to the user, like lib.const = x: y: y;
// So preferably we show docs that are relevant to the
// "partially applied" function returned by e.g. `const`.
// We apply the first argument:
callFunction(functor, 1, &vp, partiallyApplied, noPos);
auto _level = addCallDepth(noPos);
return getDoc(partiallyApplied);
}
catch (Error & e) {
e.addTrace(nullptr, "while partially calling '%1%' to retrieve documentation", "__functor");
throw;
}
}
return {};
}
@ -1471,26 +1490,9 @@ void ExprLambda::eval(EvalState & state, Env & env, Value & v)
v.mkLambda(&env, this);
}
namespace {
/** Increments a count on construction and decrements on destruction.
*/
class CallDepth {
size_t & count;
public:
CallDepth(size_t & count) : count(count) {
++count;
}
~CallDepth() {
--count;
}
};
};
void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value & vRes, const PosIdx pos)
{
if (callDepth > settings.maxCallDepth)
error<EvalError>("stack overflow; max-call-depth exceeded").atPos(pos).debugThrow();
CallDepth _level(callDepth);
auto _level = addCallDepth(pos);
auto trace = settings.traceFunctionCalls
? std::make_unique<FunctionCallTrace>(positions[pos])

View file

@ -41,6 +41,21 @@ namespace eval_cache {
class EvalCache;
}
/**
* Increments a count on construction and decrements on destruction.
*/
class CallDepth {
size_t & count;
public:
CallDepth(size_t & count) : count(count) {
++count;
}
~CallDepth() {
--count;
}
};
/**
* Function that implements a primop.
*/
@ -625,6 +640,12 @@ public:
const char * doc;
};
/**
* Retrieve the documentation for a value. This will evaluate the value if
* it is a thunk, and it will partially apply __functor if applicable.
*
* @param v The value to get the documentation for.
*/
std::optional<Doc> getDoc(Value & v);
private:
@ -649,6 +670,11 @@ private:
public:
/**
* Check that the call depth is within limits, and increment it, until the returned object is destroyed.
*/
inline CallDepth addCallDepth(const PosIdx pos);
/**
* Do a deep equality test between two values. That is, list
* elements and attributes are compared recursively.