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Rename Input::fetch() to fetchToStore()
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4 changed files with 6 additions and 6 deletions
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@ -68,7 +68,7 @@ static void prim_fetchMercurial(EvalState & state, const PosIdx pos, Value * * a
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auto input = fetchers::Input::fromAttrs(std::move(attrs));
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// FIXME: use name
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auto [storePath, input2] = input.fetch(state.store);
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auto [storePath, input2] = input.fetchToStore(state.store);
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auto attrs2 = state.buildBindings(8);
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auto storePath2 = state.store->printStorePath(storePath);
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@ -196,7 +196,7 @@ static void fetchTree(
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params.emptyRevFallback,
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false);
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} else {
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auto [storePath, input2] = input.fetch(state.store);
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auto [storePath, input2] = input.fetchToStore(state.store);
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auto storePath2 = state.store->printStorePath(storePath);
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