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Fix segfault on infinite recursion in some cases
This fixes a segfault on infinite function call recursion (rather than infinite thunk recursion) by tracking the function call depth in `EvalState`. Additionally, to avoid printing extremely long stack traces, stack frames are now deduplicated, with a `(19997 duplicate traces omitted)` message. This should only really be triggered in infinite recursion scenarios. Before: $ nix-instantiate --eval --expr '(x: x x) (x: x x)' Segmentation fault: 11 After: $ nix-instantiate --eval --expr '(x: x x) (x: x x)' error: stack overflow at «string»:1:14: 1| (x: x x) (x: x x) | ^ $ nix-instantiate --eval --expr '(x: x x) (x: x x)' --show-trace error: … from call site at «string»:1:1: 1| (x: x x) (x: x x) | ^ … while calling anonymous lambda at «string»:1:2: 1| (x: x x) (x: x x) | ^ … from call site at «string»:1:5: 1| (x: x x) (x: x x) | ^ … while calling anonymous lambda at «string»:1:11: 1| (x: x x) (x: x x) | ^ … from call site at «string»:1:14: 1| (x: x x) (x: x x) | ^ (19997 duplicate traces omitted) error: stack overflow at «string»:1:14: 1| (x: x x) (x: x x) | ^
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12 changed files with 358 additions and 4 deletions
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@ -124,6 +124,9 @@ struct EvalSettings : Config
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Setting<bool> traceVerbose{this, false, "trace-verbose",
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"Whether `builtins.traceVerbose` should trace its first argument when evaluated."};
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Setting<unsigned int> maxCallDepth{this, 10000, "max-call-depth",
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"The maximum function call depth to allow before erroring."};
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};
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extern EvalSettings evalSettings;
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