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Ensure that Callback is called only once
Also, make Callback movable but uncopyable.
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parent
8c4ea7a451
commit
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5 changed files with 36 additions and 17 deletions
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@ -445,21 +445,34 @@ string get(const T & map, const string & key, const string & def = "")
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type T or an exception. (We abuse std::future<T> to pass the value or
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exception.) */
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template<typename T>
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struct Callback
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class Callback
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{
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std::function<void(std::future<T>)> fun;
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std::atomic_flag done = ATOMIC_FLAG_INIT;
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public:
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Callback(std::function<void(std::future<T>)> fun) : fun(fun) { }
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void operator()(T && t) const
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Callback(Callback && callback) : fun(std::move(callback.fun))
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{
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auto prev = callback.done.test_and_set();
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if (prev) done.test_and_set();
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}
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void operator()(T && t)
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{
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auto prev = done.test_and_set();
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assert(!prev);
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std::promise<T> promise;
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promise.set_value(std::move(t));
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fun(promise.get_future());
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}
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void rethrow(const std::exception_ptr & exc = std::current_exception()) const
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void rethrow(const std::exception_ptr & exc = std::current_exception())
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{
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auto prev = done.test_and_set();
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assert(!prev);
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std::promise<T> promise;
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promise.set_exception(exc);
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fun(promise.get_future());
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