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parentPath -> parentInputPath

This commit is contained in:
Eelco Dolstra 2024-09-16 14:52:23 +02:00
parent 09d71974ef
commit 71d4bb8c2e

View file

@ -404,7 +404,7 @@ LockedFlake lockFlake(
{
FlakeInput input;
SourcePath sourcePath;
std::optional<InputPath> parentPath; // FIXME: rename to inputPathPrefix?
std::optional<InputPath> parentInputPath; // FIXME: rename to inputPathPrefix?
};
std::map<InputPath, Override> overrides;
@ -469,7 +469,7 @@ LockedFlake lockFlake(
Override {
.input = inputOverride,
.sourcePath = sourcePath,
.parentPath = inputPathPrefix // FIXME: should this be inputPath?
.parentInputPath = inputPathPrefix // FIXME: should this be inputPath?
});
}
}
@ -531,7 +531,7 @@ LockedFlake lockFlake(
auto overridenParentPath =
input.ref->input.isRelative()
? std::optional<InputPath>(hasOverride ? i->second.parentPath : inputPathPrefix)
? std::optional<InputPath>(hasOverride ? i->second.parentInputPath : inputPathPrefix)
: std::nullopt;
auto resolveRelativePath = [&]() -> std::optional<SourcePath>