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Ensure that attrsets are sorted

Previously you had to remember to call value->attrs->sort() after
populating value->attrs. Now there is a BindingsBuilder helper that
wraps Bindings and ensures that sort() is called before you can use
it.
This commit is contained in:
Eelco Dolstra 2022-01-04 17:39:16 +01:00
parent 1ffacad8a5
commit 6d9a6d2cc3
17 changed files with 260 additions and 198 deletions

View file

@ -41,16 +41,39 @@ Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
}
Value * EvalState::allocAttr(Value & vAttrs, const std::string & name)
Value * EvalState::allocAttr(Value & vAttrs, std::string_view name)
{
return allocAttr(vAttrs, symbols.create(name));
}
Value & BindingsBuilder::alloc(const Symbol & name, ptr<Pos> pos)
{
auto value = state.allocValue();
bindings->push_back(Attr(name, value, pos));
return *value;
}
Value & BindingsBuilder::alloc(std::string_view name, ptr<Pos> pos)
{
return alloc(state.symbols.create(name), pos);
}
void Bindings::sort()
{
std::sort(begin(), end());
}
Value & Value::mkAttrs(BindingsBuilder & bindings)
{
clearValue();
internalType = tAttrs;
attrs = bindings.finish();
return *this;
}
}