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Rename "attribute sets" to "sets"

We don't have any other kind of sets so calling them attribute sets is
unnecessarily verbose.
This commit is contained in:
Eelco Dolstra 2013-10-24 16:41:04 +02:00
parent 9e4bb20455
commit 5bc41d78ff
13 changed files with 152 additions and 160 deletions

View file

@ -35,15 +35,14 @@ Value * findAlongAttrPath(EvalState & state, const string & attrPath,
v = vNew;
state.forceValue(*v);
/* It should evaluate to either an attribute set or an
expression, according to what is specified in the
attrPath. */
/* It should evaluate to either a set or an expression,
according to what is specified in the attrPath. */
if (apType == apAttr) {
if (v->type != tAttrs)
throw TypeError(
format("the expression selected by the selection path `%1%' should be an attribute set but is %2%")
format("the expression selected by the selection path `%1%' should be a set but is %2%")
% curPath % showType(*v));
Bindings::iterator a = v->attrs->find(state.symbols.create(attr));

View file

@ -45,7 +45,7 @@ inline void EvalState::forceAttrs(Value & v)
{
forceValue(v);
if (v.type != tAttrs)
throwTypeError("value is %1% while an attribute set was expected", showType(v));
throwTypeError("value is %1% while a set was expected", showType(v));
}

View file

@ -116,7 +116,7 @@ string showType(const Value & v)
case tString: return "a string";
case tPath: return "a path";
case tNull: return "null";
case tAttrs: return "an attribute set";
case tAttrs: return "a set";
case tList: return "a list";
case tThunk: return "a thunk";
case tApp: return "a function application";
@ -488,7 +488,7 @@ inline void EvalState::evalAttrs(Env & env, Expr * e, Value & v)
{
e->eval(*this, env, v);
if (v.type != tAttrs)
throwTypeError("value is %1% while an attribute set was expected", showType(v));
throwTypeError("value is %1% while a set was expected", showType(v));
}
@ -898,9 +898,8 @@ void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
state.mkAttrs(v, v1.attrs->size() + v2.attrs->size());
/* Merge the attribute sets, preferring values from the second
set. Make sure to keep the resulting vector in sorted
order. */
/* Merge the sets, preferring values from the second set. Make
sure to keep the resulting vector in sorted order. */
Bindings::iterator i = v1.attrs->begin();
Bindings::iterator j = v2.attrs->begin();
@ -1125,8 +1124,7 @@ string EvalState::coerceToString(Value & v, PathSet & context,
if (v.type == tAttrs) {
Bindings::iterator i = v.attrs->find(sOutPath);
if (i == v.attrs->end())
throwTypeError("cannot coerce an attribute set (except a derivation) to a string");
if (i == v.attrs->end()) throwTypeError("cannot coerce a set to a string");
return coerceToString(*i->value, context, coerceMore, copyToStore);
}
@ -1172,9 +1170,8 @@ bool EvalState::eqValues(Value & v1, Value & v2)
forceValue(v2);
/* !!! Hack to support some old broken code that relies on pointer
equality tests between attribute sets. (Specifically,
builderDefs calls uniqList on a list of attribute sets.) Will
remove this eventually. */
equality tests between sets. (Specifically, builderDefs calls
uniqList on a list of sets.) Will remove this eventually. */
if (&v1 == &v2) return true;
if (v1.type != v2.type) return false;
@ -1212,8 +1209,8 @@ bool EvalState::eqValues(Value & v1, Value & v2)
return true;
case tAttrs: {
/* If both attribute sets denote a derivation (type =
"derivation"), then compare their outPaths. */
/* If both sets denote a derivation (type = "derivation"),
then compare their outPaths. */
if (isDerivation(v1) && isDerivation(v2)) {
Bindings::iterator i = v1.attrs->find(sOutPath);
Bindings::iterator j = v2.attrs->find(sOutPath);
@ -1263,7 +1260,7 @@ void EvalState::printStats()
printMsg(v, format(" list concatenations: %1%") % nrListConcats);
printMsg(v, format(" values allocated: %1% (%2% bytes)")
% nrValues % (nrValues * sizeof(Value)));
printMsg(v, format(" attribute sets allocated: %1%") % nrAttrsets);
printMsg(v, format(" sets allocated: %1%") % nrAttrsets);
printMsg(v, format(" right-biased unions: %1%") % nrOpUpdates);
printMsg(v, format(" values copied in right-biased unions: %1%") % nrOpUpdateValuesCopied);
printMsg(v, format(" symbols in symbol table: %1%") % symbols.size());

View file

@ -19,8 +19,8 @@ class EvalState;
struct Attr;
/* Attribute sets are represented as a vector of attributes, sorted by
symbol (i.e. pointer to the attribute name in the symbol table). */
/* Sets are represented as a vector of attributes, sorted by symbol
(i.e. pointer to the attribute name in the symbol table). */
#if HAVE_BOEHMGC
typedef std::vector<Attr, gc_allocator<Attr> > BindingsBase;
#else

View file

@ -41,7 +41,7 @@ DrvInfo::Outputs DrvInfo::queryOutputs(EvalState & state)
/* For each output... */
for (unsigned int j = 0; j < i->value->list.length; ++j) {
/* Evaluate the corresponding attribute set. */
/* Evaluate the corresponding set. */
string name = state.forceStringNoCtx(*i->value->list.elems[j]);
Bindings::iterator out = attrs->find(state.symbols.create(name));
if (out == attrs->end()) continue; // FIXME: throw error?
@ -119,11 +119,10 @@ void DrvInfo::setMetaInfo(const MetaInfo & meta)
typedef set<Bindings *> Done;
/* Evaluate value `v'. If it evaluates to an attribute set of type
`derivation', then put information about it in `drvs' (unless it's
already in `doneExprs'). The result boolean indicates whether it
makes sense for the caller to recursively search for derivations in
`v'. */
/* Evaluate value `v'. If it evaluates to a set of type `derivation',
then put information about it in `drvs' (unless it's already in
`doneExprs'). The result boolean indicates whether it makes sense
for the caller to recursively search for derivations in `v'. */
static bool getDerivation(EvalState & state, Value & v,
const string & attrPath, DrvInfos & drvs, Done & done,
bool ignoreAssertionFailures)
@ -132,8 +131,8 @@ static bool getDerivation(EvalState & state, Value & v,
state.forceValue(v);
if (!state.isDerivation(v)) return true;
/* Remove spurious duplicates (e.g., an attribute set like
`rec { x = derivation {...}; y = x;}'. */
/* Remove spurious duplicates (e.g., a set like `rec { x =
derivation {...}; y = x;}'. */
if (done.find(v.attrs) != done.end()) return false;
done.insert(v.attrs);
@ -218,10 +217,9 @@ static void getDerivations(EvalState & state, Value & vIn,
if (combineChannels)
getDerivations(state, v2, pathPrefix2, autoArgs, drvs, done, ignoreAssertionFailures);
else if (getDerivation(state, v2, pathPrefix2, drvs, done, ignoreAssertionFailures)) {
/* If the value of this attribute is itself an
attribute set, should we recurse into it? => Only
if it has a `recurseForDerivations = true'
attribute. */
/* If the value of this attribute is itself a set,
should we recurse into it? => Only if it has a
`recurseForDerivations = true' attribute. */
if (v2.type == tAttrs) {
Bindings::iterator j = v2.attrs->find(state.symbols.create("recurseForDerivations"));
if (j != v2.attrs->end() && state.forceBool(*j->value))

View file

@ -123,8 +123,8 @@ struct ExprVar : Expr
levels up from the current environment and getting the
`displ'th value in that environment. In the latter case, the
value is obtained by getting the attribute named `name' from
the attribute set stored in the environment that is `level'
levels up from the current one.*/
the set stored in the environment that is `level' levels up
from the current one.*/
unsigned int level;
unsigned int displ;

View file

@ -103,7 +103,7 @@ static void prim_typeOf(EvalState & state, Value * * args, Value & v)
case tString: t = "string"; break;
case tPath: t = "path"; break;
case tNull: t = "null"; break;
case tAttrs: t = "attrs"; break;
case tAttrs: t = "set"; break;
case tList: t = "list"; break;
case tLambda:
case tPrimOp:
@ -729,12 +729,12 @@ static void prim_filterSource(EvalState & state, Value * * args, Value & v)
/*************************************************************
* Attribute sets
* Sets
*************************************************************/
/* Return the names of the attributes in an attribute set as a sorted
list of strings. */
/* Return the names of the attributes in a set as a sorted list of
strings. */
static void prim_attrNames(EvalState & state, Value * * args, Value & v)
{
state.forceAttrs(*args[0]);
@ -776,7 +776,7 @@ static void prim_hasAttr(EvalState & state, Value * * args, Value & v)
}
/* Determine whether the argument is an attribute set. */
/* Determine whether the argument is a set. */
static void prim_isAttrs(EvalState & state, Value * * args, Value & v)
{
state.forceValue(*args[0]);
@ -807,10 +807,10 @@ static void prim_removeAttrs(EvalState & state, Value * * args, Value & v)
}
/* Builds an attribute set from a list specifying (name, value)
pairs. To be precise, a list [{name = "name1"; value = value1;}
... {name = "nameN"; value = valueN;}] is transformed to {name1 =
value1; ... nameN = valueN;}. */
/* Builds a set from a list specifying (name, value) pairs. To be
precise, a list [{name = "name1"; value = value1;} ... {name =
"nameN"; value = valueN;}] is transformed to {name1 = value1;
... nameN = valueN;}. */
static void prim_listToAttrs(EvalState & state, Value * * args, Value & v)
{
state.forceList(*args[0]);
@ -844,9 +844,9 @@ static void prim_listToAttrs(EvalState & state, Value * * args, Value & v)
}
/* Return the right-biased intersection of two attribute sets as1 and
as2, i.e. a set that contains every attribute from as2 that is also
a member of as1. */
/* Return the right-biased intersection of two sets as1 and as2,
i.e. a set that contains every attribute from as2 that is also a
member of as1. */
static void prim_intersectAttrs(EvalState & state, Value * * args, Value & v)
{
state.forceAttrs(*args[0]);
@ -1240,7 +1240,7 @@ void EvalState::createBaseEnv()
addPrimOp("__toFile", 2, prim_toFile);
addPrimOp("__filterSource", 2, prim_filterSource);
// Attribute sets
// Sets
addPrimOp("__attrNames", 1, prim_attrNames);
addPrimOp("__getAttr", 2, prim_getAttr);
addPrimOp("__hasAttr", 2, prim_hasAttr);
@ -1290,8 +1290,8 @@ void EvalState::createBaseEnv()
evalFile(path, v);
addConstant("derivation", v);
/* Now that we've added all primops, sort the `builtins' attribute
set, because attribute lookups expect it to be sorted. */
/* Now that we've added all primops, sort the `builtins' set,
because attribute lookups expect it to be sorted. */
baseEnv.values[0]->attrs->sort();
}

View file

@ -13,11 +13,10 @@
namespace nix {
/* Symbol table used by the parser and evaluator to represent and look
up identifiers and attribute sets efficiently.
SymbolTable::create() converts a string into a symbol. Symbols
have the property that they can be compared efficiently (using a
pointer equality test), because the symbol table stores only one
copy of each string. */
up identifiers and attributes efficiently. SymbolTable::create()
converts a string into a symbol. Symbols have the property that
they can be compared efficiently (using a pointer equality test),
because the symbol table stores only one copy of each string. */
class Symbol
{