1
0
Fork 0
mirror of https://github.com/NixOS/nix synced 2025-06-25 10:41:16 +02:00

Merge pull request #5906 from pennae/primops-optimization

optimize primops and utils by caching more and copying less
This commit is contained in:
Eelco Dolstra 2022-01-18 19:43:28 +01:00 committed by GitHub
commit 4af88a4c91
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 90 additions and 50 deletions

View file

@ -12,6 +12,8 @@
#include "value-to-xml.hh"
#include "primops.hh"
#include <boost/container/small_vector.hpp>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
@ -592,16 +594,16 @@ typedef list<Value *> ValueList;
static Bindings::iterator getAttr(
EvalState & state,
string funcName,
string attrName,
std::string_view funcName,
Symbol attrSym,
Bindings * attrSet,
const Pos & pos)
{
Bindings::iterator value = attrSet->find(state.symbols.create(attrName));
Bindings::iterator value = attrSet->find(attrSym);
if (value == attrSet->end()) {
hintformat errorMsg = hintfmt(
"attribute '%s' missing for call to '%s'",
attrName,
attrSym,
funcName
);
@ -635,7 +637,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
Bindings::iterator startSet = getAttr(
state,
"genericClosure",
"startSet",
state.sStartSet,
args[0]->attrs,
pos
);
@ -650,7 +652,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
Bindings::iterator op = getAttr(
state,
"genericClosure",
"operator",
state.sOperator,
args[0]->attrs,
pos
);
@ -672,7 +674,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
state.forceAttrs(*e, pos);
Bindings::iterator key =
e->attrs->find(state.symbols.create("key"));
e->attrs->find(state.sKey);
if (key == e->attrs->end())
throw EvalError({
.msg = hintfmt("attribute 'key' required"),
@ -1079,10 +1081,10 @@ static void prim_derivationStrict(EvalState & state, const Pos & pos, Value * *
} else {
auto s = state.coerceToString(*i->pos, *i->value, context, true);
drv.env.emplace(key, s);
if (i->name == state.sBuilder) drv.builder = s;
else if (i->name == state.sSystem) drv.platform = s;
else if (i->name == state.sOutputHash) outputHash = s;
else if (i->name == state.sOutputHashAlgo) outputHashAlgo = s;
if (i->name == state.sBuilder) drv.builder = std::move(s);
else if (i->name == state.sSystem) drv.platform = std::move(s);
else if (i->name == state.sOutputHash) outputHash = std::move(s);
else if (i->name == state.sOutputHashAlgo) outputHashAlgo = std::move(s);
else if (i->name == state.sOutputHashMode) handleHashMode(s);
else if (i->name == state.sOutputs)
handleOutputs(tokenizeString<Strings>(s));
@ -1498,14 +1500,14 @@ static void prim_findFile(EvalState & state, const Pos & pos, Value * * args, Va
state.forceAttrs(*v2, pos);
string prefix;
Bindings::iterator i = v2->attrs->find(state.symbols.create("prefix"));
Bindings::iterator i = v2->attrs->find(state.sPrefix);
if (i != v2->attrs->end())
prefix = state.forceStringNoCtx(*i->value, pos);
i = getAttr(
state,
"findFile",
"path",
state.sPath,
v2->attrs,
pos
);
@ -2163,7 +2165,10 @@ static void prim_attrValues(EvalState & state, const Pos & pos, Value * * args,
v.listElems()[n++] = (Value *) &i;
std::sort(v.listElems(), v.listElems() + n,
[](Value * v1, Value * v2) { return (string) ((Attr *) v1)->name < (string) ((Attr *) v2)->name; });
[](Value * v1, Value * v2) {
std::string_view s1 = ((Attr *) v1)->name, s2 = ((Attr *) v2)->name;
return s1 < s2;
});
for (unsigned int i = 0; i < n; ++i)
v.listElems()[i] = ((Attr *) v.listElems()[i])->value;
@ -2184,11 +2189,10 @@ void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v)
{
string attr = state.forceStringNoCtx(*args[0], pos);
state.forceAttrs(*args[1], pos);
// !!! Should we create a symbol here or just do a lookup?
Bindings::iterator i = getAttr(
state,
"getAttr",
attr,
state.symbols.create(attr),
args[1]->attrs,
pos
);
@ -2268,21 +2272,25 @@ static void prim_removeAttrs(EvalState & state, const Pos & pos, Value * * args,
state.forceAttrs(*args[0], pos);
state.forceList(*args[1], pos);
/* Get the attribute names to be removed. */
std::set<Symbol> names;
/* Get the attribute names to be removed.
We keep them as Attrs instead of Symbols so std::set_difference
can be used to remove them from attrs[0]. */
boost::container::small_vector<Attr, 64> names;
names.reserve(args[1]->listSize());
for (auto elem : args[1]->listItems()) {
state.forceStringNoCtx(*elem, pos);
names.insert(state.symbols.create(elem->string.s));
names.emplace_back(state.symbols.create(elem->string.s), nullptr);
}
std::sort(names.begin(), names.end());
/* Copy all attributes not in that set. Note that we don't need
to sort v.attrs because it's a subset of an already sorted
vector. */
auto attrs = state.buildBindings(args[0]->attrs->size());
for (auto & i : *args[0]->attrs) {
if (!names.count(i.name))
attrs.insert(i);
}
std::set_difference(
args[0]->attrs->begin(), args[0]->attrs->end(),
names.begin(), names.end(),
std::back_inserter(attrs));
v.mkAttrs(attrs.alreadySorted());
}
@ -3520,18 +3528,20 @@ static RegisterPrimOp primop_match({
/* Split a string with a regular expression, and return a list of the
non-matching parts interleaved by the lists of the matching groups. */
static void prim_split(EvalState & state, const Pos & pos, Value * * args, Value & v)
void prim_split(EvalState & state, const Pos & pos, Value * * args, Value & v)
{
auto re = state.forceStringNoCtx(*args[0], pos);
try {
std::regex regex(re, std::regex::extended);
auto regex = state.regexCache->cache.find(re);
if (regex == state.regexCache->cache.end())
regex = state.regexCache->cache.emplace(re, std::regex(re, std::regex::extended)).first;
PathSet context;
const std::string str = state.forceString(*args[1], context, pos);
auto begin = std::sregex_iterator(str.begin(), str.end(), regex);
auto begin = std::sregex_iterator(str.begin(), str.end(), regex->second);
auto end = std::sregex_iterator();
// Any matches results are surrounded by non-matching results.