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* Big refactoring. Move to a much more explicitly state machine based
approach. This makes it much easier to add extra complexity in the normaliser / realiser (e.g., build hooks, substitutes).
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5 changed files with 925 additions and 817 deletions
72
src/libstore/misc.cc
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72
src/libstore/misc.cc
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#include "normalise.hh"
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StoreExpr storeExprFromPath(const Path & path)
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{
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assertStorePath(path);
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ensurePath(path);
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ATerm t = ATreadFromNamedFile(path.c_str());
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if (!t) throw Error(format("cannot read aterm from `%1%'") % path);
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return parseStoreExpr(t);
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}
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PathSet storeExprRoots(const Path & nePath)
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{
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PathSet paths;
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StoreExpr ne = storeExprFromPath(nePath);
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if (ne.type == StoreExpr::neClosure)
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paths.insert(ne.closure.roots.begin(), ne.closure.roots.end());
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else if (ne.type == StoreExpr::neDerivation)
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paths.insert(ne.derivation.outputs.begin(),
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ne.derivation.outputs.end());
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else abort();
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return paths;
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}
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static void requisitesWorker(const Path & nePath,
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bool includeExprs, bool includeSuccessors,
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PathSet & paths, PathSet & doneSet)
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{
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checkInterrupt();
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if (doneSet.find(nePath) != doneSet.end()) return;
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doneSet.insert(nePath);
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StoreExpr ne = storeExprFromPath(nePath);
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if (ne.type == StoreExpr::neClosure)
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for (ClosureElems::iterator i = ne.closure.elems.begin();
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i != ne.closure.elems.end(); ++i)
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paths.insert(i->first);
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else if (ne.type == StoreExpr::neDerivation)
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for (PathSet::iterator i = ne.derivation.inputs.begin();
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i != ne.derivation.inputs.end(); ++i)
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requisitesWorker(*i,
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includeExprs, includeSuccessors, paths, doneSet);
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else abort();
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if (includeExprs) paths.insert(nePath);
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Path nfPath;
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if (includeSuccessors && querySuccessor(nePath, nfPath))
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requisitesWorker(nfPath, includeExprs, includeSuccessors,
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paths, doneSet);
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}
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PathSet storeExprRequisites(const Path & nePath,
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bool includeExprs, bool includeSuccessors)
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{
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PathSet paths;
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PathSet doneSet;
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requisitesWorker(nePath, includeExprs, includeSuccessors,
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paths, doneSet);
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return paths;
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}
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