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* Store Value nodes outside of attribute sets. I.e., Attr now stores
a pointer to a Value, rather than the Value directly. This improves the effectiveness of garbage collection a lot: if the Value is stored inside the set directly, then any live pointer to the Value causes all other attributes in the set to be live as well.
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15 changed files with 150 additions and 130 deletions
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@ -122,7 +122,7 @@ struct Env
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struct Attr
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{
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Value value;
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Value * value;
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Pos * pos;
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Attr() : pos(&noPos) { };
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};
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@ -294,12 +294,15 @@ public:
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/* Automatically call a function for which each argument has a
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default value or has a binding in the `args' map. */
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void autoCallFunction(const Bindings & args, Value & fun, Value & res);
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void autoCallFunction(Bindings & args, Value & fun, Value & res);
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/* Allocation primitives. */
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Value * allocValue();
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Value * allocValues(unsigned int count);
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Env & allocEnv(unsigned int size);
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Value * allocAttr(Value & vAttrs, const Symbol & name);
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void mkList(Value & v, unsigned int length);
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void mkAttrs(Value & v);
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void mkThunk_(Value & v, Expr * expr);
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