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:quit in the debugger should quit the whole program

This commit is contained in:
Rebecca Turner 2024-02-02 18:53:49 -08:00
parent 78e7c98b02
commit 2a8fe9a938
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10 changed files with 111 additions and 44 deletions

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@ -3,6 +3,7 @@
#include "hash.hh"
#include "primops.hh"
#include "print-options.hh"
#include "shared.hh"
#include "types.hh"
#include "util.hh"
#include "store-api.hh"
@ -416,7 +417,6 @@ EvalState::EvalState(
, buildStore(buildStore ? buildStore : store)
, debugRepl(nullptr)
, debugStop(false)
, debugQuit(false)
, trylevel(0)
, regexCache(makeRegexCache())
#if HAVE_BOEHMGC
@ -792,7 +792,17 @@ void EvalState::runDebugRepl(const Error * error, const Env & env, const Expr &
auto se = getStaticEnv(expr);
if (se) {
auto vm = mapStaticEnvBindings(symbols, *se.get(), env);
(debugRepl)(ref<EvalState>(shared_from_this()), *vm);
auto exitStatus = (debugRepl)(ref<EvalState>(shared_from_this()), *vm);
switch (exitStatus) {
case ReplExitStatus::QuitAll:
if (error)
throw *error;
throw Exit(0);
case ReplExitStatus::Continue:
break;
default:
abort();
}
}
}