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Finish converting existing comments for internal API docs (#8146)

* Finish converting existing comments for internal API docs

99% of this was just reformatting existing comments. Only two exceptions:

- Expanded upon `BuildResult::status` compat note

- Split up file-level `symbol-table.hh` doc comments to get
  per-definition docs

Also fixed a few whitespace goofs, turning leading tabs to spaces and
removing trailing spaces.

Picking up from #8133

* Fix two things from comments

* Use triple-backtick not indent for `dumpPath`

* Convert GNU-style `\`..'` quotes to markdown style in API docs

This will render correctly.
This commit is contained in:
John Ericson 2023-04-07 09:55:28 -04:00 committed by GitHub
parent 54b3b6ebc6
commit 0746951be1
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GPG key ID: 4AEE18F83AFDEB23
53 changed files with 1907 additions and 938 deletions

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@ -18,7 +18,8 @@ struct FlakeInput;
typedef std::map<FlakeId, FlakeInput> FlakeInputs;
/* FlakeInput is the 'Flake'-level parsed form of the "input" entries
/**
* FlakeInput is the 'Flake'-level parsed form of the "input" entries
* in the flake file.
*
* A FlakeInput is normally constructed by the 'parseFlakeInput'
@ -42,7 +43,12 @@ typedef std::map<FlakeId, FlakeInput> FlakeInputs;
struct FlakeInput
{
std::optional<FlakeRef> ref;
bool isFlake = true; // true = process flake to get outputs, false = (fetched) static source path
/**
* true = process flake to get outputs
*
* false = (fetched) static source path
*/
bool isFlake = true;
std::optional<InputPath> follows;
FlakeInputs overrides;
};
@ -56,23 +62,42 @@ struct ConfigFile
void apply();
};
/* The contents of a flake.nix file. */
/**
* The contents of a flake.nix file.
*/
struct Flake
{
FlakeRef originalRef; // the original flake specification (by the user)
FlakeRef resolvedRef; // registry references and caching resolved to the specific underlying flake
FlakeRef lockedRef; // the specific local store result of invoking the fetcher
bool forceDirty = false; // pretend that 'lockedRef' is dirty
/**
* The original flake specification (by the user)
*/
FlakeRef originalRef;
/**
* registry references and caching resolved to the specific underlying flake
*/
FlakeRef resolvedRef;
/**
* the specific local store result of invoking the fetcher
*/
FlakeRef lockedRef;
/**
* pretend that 'lockedRef' is dirty
*/
bool forceDirty = false;
std::optional<std::string> description;
std::shared_ptr<const fetchers::Tree> sourceInfo;
FlakeInputs inputs;
ConfigFile config; // 'nixConfig' attribute
/**
* 'nixConfig' attribute
*/
ConfigFile config;
~Flake();
};
Flake getFlake(EvalState & state, const FlakeRef & flakeRef, bool allowLookup);
/* Fingerprint of a locked flake; used as a cache key. */
/**
* Fingerprint of a locked flake; used as a cache key.
*/
typedef Hash Fingerprint;
struct LockedFlake
@ -85,50 +110,72 @@ struct LockedFlake
struct LockFlags
{
/* Whether to ignore the existing lock file, creating a new one
from scratch. */
/**
* Whether to ignore the existing lock file, creating a new one
* from scratch.
*/
bool recreateLockFile = false;
/* Whether to update the lock file at all. If set to false, if any
change to the lock file is needed (e.g. when an input has been
added to flake.nix), you get a fatal error. */
/**
* Whether to update the lock file at all. If set to false, if any
* change to the lock file is needed (e.g. when an input has been
* added to flake.nix), you get a fatal error.
*/
bool updateLockFile = true;
/* Whether to write the lock file to disk. If set to true, if the
any changes to the lock file are needed and the flake is not
writable (i.e. is not a local Git working tree or similar), you
get a fatal error. If set to false, Nix will use the modified
lock file in memory only, without writing it to disk. */
/**
* Whether to write the lock file to disk. If set to true, if the
* any changes to the lock file are needed and the flake is not
* writable (i.e. is not a local Git working tree or similar), you
* get a fatal error. If set to false, Nix will use the modified
* lock file in memory only, without writing it to disk.
*/
bool writeLockFile = true;
/* Whether to use the registries to lookup indirect flake
references like 'nixpkgs'. */
/**
* Whether to use the registries to lookup indirect flake
* references like 'nixpkgs'.
*/
std::optional<bool> useRegistries = std::nullopt;
/* Whether to apply flake's nixConfig attribute to the configuration */
/**
* Whether to apply flake's nixConfig attribute to the configuration
*/
bool applyNixConfig = false;
/* Whether unlocked flake references (i.e. those without a Git
revision or similar) without a corresponding lock are
allowed. Unlocked flake references with a lock are always
allowed. */
/**
* Whether unlocked flake references (i.e. those without a Git
* revision or similar) without a corresponding lock are
* allowed. Unlocked flake references with a lock are always
* allowed.
*/
bool allowUnlocked = true;
/* Whether to commit changes to flake.lock. */
/**
* Whether to commit changes to flake.lock.
*/
bool commitLockFile = false;
/* The path to a lock file to read instead of the `flake.lock` file in the top-level flake */
/**
* The path to a lock file to read instead of the `flake.lock` file in the top-level flake
*/
std::optional<std::string> referenceLockFilePath;
/* The path to a lock file to write to instead of the `flake.lock` file in the top-level flake */
/**
* The path to a lock file to write to instead of the `flake.lock` file in the top-level flake
*/
std::optional<Path> outputLockFilePath;
/* Flake inputs to be overridden. */
/**
* Flake inputs to be overridden.
*/
std::map<InputPath, FlakeRef> inputOverrides;
/* Flake inputs to be updated. This means that any existing lock
for those inputs will be ignored. */
/**
* Flake inputs to be updated. This means that any existing lock
* for those inputs will be ignored.
*/
std::set<InputPath> inputUpdates;
};