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trying env args; but unecessary?
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2 changed files with 74 additions and 77 deletions
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@ -96,7 +96,8 @@ EvalCommand::EvalCommand()
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.handler = {&startReplOnEvalErrors, true},
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});
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}
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extern std::function<void(const Error & error, const std::map<std::string, Value *> & env)> debuggerHook;
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// extern std::function<void(const Error & error, const std::map<std::string, Value *> & env)> debuggerHook;
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extern std::function<void(const Error & error, const Env & env)> debuggerHook;
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ref<EvalState> EvalCommand::getEvalState()
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{
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