#Heavy Engineering Block
recipes.remove(<immersiveengineering:metal_decoration0:5>);
recipes.addShaped("Heavy Engineering Block", <immersiveengineering:metal_decoration0:5>*2, [
    [<ore:plateUranium>, <ore:scaffoldingSteel>, <ore:plateUranium>],
    [<immersiveengineering:material:9>, <immersiveengineering:material:27>, <immersiveengineering:material:9>],
    [<ore:plateUranium>, <ore:scaffoldingSteel>, <ore:plateUranium>]
]);
#Iron Mechanical Component
recipes.remove(<immersiveengineering:material:9>);
recipes.addShaped("Iron Mechanical Component", <immersiveengineering:material:9>, [
    [<ore:plateSteel>, <ore:gearTin>, <ore:plateSteel>],
    [<ore:gearAluminum>, <ore:ingotCopper>, <ore:gearAluminum>],
    [<ore:plateSteel>, <ore:gearTin>, <ore:plateSteel>]
]);